John Higgs
726 articles published since September 21, 2019
About John Higgs
John has been writing about videogames for almost a decade, and playing them for almost three. His greatest passion is for Grand Strategy and immersive RPGs, but he's dabbled in pretty much every genre out there.
Baldur's Gate 3: Biggest Rules Changes From Dungeons and Dragons Fifth Edition
Baldur's Gate 3 is based on the Dungeons & Dragons Fifth Edition tabletop RPG, but many of the system's rules have been tweaked to better suit a CRPG.
Baldur's Gate 3: Best Level 1 Spells For Each Class
Level 1 spells may not be the flashiest magic in Baldur's Gate 3, but that doesn't mean they can't be useful in both the early and late game.
Baldur's Gate 3: Guide to Resting
Even the strongest Baldur's Gate 3 adventurers get tired eventually, and need to rest to recover their hit points, abilities, and spells.
Baldur's Gate 3: How to Get Inspiration
Inspiration is an important mechanic in Dungeons & Dragons Fifth Edition, and has been brought to Baldur's Gate 3 despite the lack of a DM.
Baldur's Gate 3: Guide to Advantage and Disadvantage
Gaining Advantage (and avoiding Disadvantage) can easily make the difference between victory and defeat in Baldur's Gate 3.
Baldur's Gate 3: Guide to Proficiency
Proficiency determines what a character is trained or experienced in in Baldur's Gate 3, adding bonuses and removing penalties.
Baldur's Gate 3: Guide to Multiclassing
Multiclassing can be a powerful and rewarding feature in Baldur's Gate 3, allowing players to combine classes to make their character truly unique.
Why You Should Play a Fighter in Baldur's Gate 3
There are few D&D classes more iconic than the Fighter, but that doesn't mean that players should pass on the master of arms in Baldur's Gate 3.
Civilization 6: How to Use Governors
Governors are an essential tool in Civilization 6 Rise and Fall, allowing players to both strengthen and specialize their cities.
Why You Should Play a Bard in Baldur's Gate 3
The Bard in Baldur's Gate 3 is a musician, storyteller, and adventurer with access to powerful magic and even more powerful charisma.
Civilization 6: How to Form Alliances
Strong Alliances can make the difference between victory and defeat in Civilization 6, but knowing when to enter or leave one is important.
Civilization 6: How to Get a Heroic Age
Entering a Heroic Age is one of the greatest achievements in Civilization 6 Rise and Fall, and provides bonuses that can propel a player to victory.
Civilization 6: Kublai Khan (Mongolian) Leader Guide
Kublai Khan is a Chinese and Mongolian Leader introduced to Civilization 6 in the New Frontier Pass, with a special focus on economics and trade.
Civilization 6: Kublai Khan (Chinese) Leader Guide
Kublai Khan is a Leader for both Mongolia and China, introduced in Civilization 6's New Frontier Pass, with a focus on the economy and Trading Posts.
Civilization 6: Joao III Leader Guide
The Portugal Pack for Civilization 6 introduced the new Portuguese Civilization and its leader Joao III, with a heavy focus on sea-based Trade Routes.
Civilization 6: Julius Caesar Leader Guide
Julius Caesar is a free Leader for Rome introduced alongside Civilization 6's Great Negotiator's Pack, with a focus on profiting from conquest.
Star Citizen: Pyro System Guide
The next system to be added to Star Citizen's alpha will be Pyro, a lawless place populated by violent pirates and ravaged by constant solar flares.
Civilization 6: Abraham Lincoln Leader Guide
Abraham Lincoln is a new American Leader introduced in the Great Negotiator's Pack for Civilization 6, with a focus on industry and strong units.
Civilization 6: Sultan Saladin Leader Guide
Sultan Saladin is an alternate Persona for the original Arabian Leader in Civilization 6, with a unique ability that's all about conflict.
Civilization 6: Suleiman the Magnificent Leader Guide
Suleiman the Magnificent is an alternate Persona for the original Ottoman Leader in Civilization 6, with a focus on Golden and Heroic Ages.