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Diablo 4 is filled with various activities for players to get involved in apart from the main story. One of these activities is the completion of dungeons that are scattered across the map of Sanctuary. Players can complete these locations alone or with a group of friends, where they will likely be rewarded with an aspect that can further upgrade a player's build.

Arguably, some of these dungeons are easier than others to complete. Additionally, some offer better aspects that can improve a wide range of classes. These are the dungeons players should consider completing first when they start their adventure in Diablo 4.

8 Lost Archives – All Classes

A player in the Lost Archives getting attacked in Diablo 4

Lost Archives is a dungeon that is open to everyone, though players that chose Sorcerer are more likely than most to visit there due to their class quest. Those that aren't focusing on the quest will have a straightforward time dealing with a Demonic Vanguard and finding two objects to mount on podiums to open the inner door.

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After completing this dungeon, players will unlock the Aspect of Protector. Unlike the other dungeons, the aspect available in the Lost Archives can be used by any class. It grants the player a barrier when damaging an Elite.

7 Rimescar Cavern – Necromancer

A player getting attacked in the Rimescar Cavern dungeon in Diablo 4

Many of the dungeons in the region of Fractured Peaks are quite easy to complete, in the hope of encouraging players to take part in dungeons. While Rimescar Cavern can be found in this starting region, it does pose a slight challenge to it. This is because players will first need to complete a Stronghold to access it, and these pose their own challenges.

After completing Rimescar, players that have chosen Necromancer will be in for a treat, as they earn the Aspect of Plunging Darkness. Granting this aspect to the player's gear allows them to spawn pools of Blight for 6 seconds every time they use Bone Prison.

6 Maulwood – Barbarian

A player battling in a room of spike traps in the Maulwood dungeon in Diablo 4

Maulwood is another challenging dungeon, though it contains no boss at the end. Players are tasked with defeating various enemies across the forest. Wood Wraiths are among the most difficult enemies of the dungeon; although they move slowly, their hits are deadly. Maulwood is also one of few dungeons to not take part in a building or underground, due to its forest setting.

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After defeating the three main targets, players will be rewarded with the Slaking Aspect. Barbarians can use this to get a 30% chance of gaining twenty fury when Rend deals damage to a bleeding enemy.

5 Sanguine Chapel – Rogue

A player getting attacked in the Sanguine Chapel dungeon in Diablo 4

Compared to the other classes available, Rogues appear to have a lacking number of dungeons in the first region of Diablo 4. The first dungeon they will want to visit for their own aspect is the Sanguine Chapel.

Thankfully, this dungeon is another straightforward one. Players deliver boxes once again to pedestals before taking on a boss at the end. At the end, players will find themselves with the Energizing Aspect. With this, players can generate 3 energy when damaging an Elite foe with a basic skill.

4 Tormented Ruins – Druid

The Tormented Ruins dungeon in Diablo 4

While Tormented Ruins isn't a difficult dungeon, many players may feel this is one of the longest of the first region. Players will need to explore the Tormented Ruins to find an Elite foe, who holds the key to allow them to go even deeper. From there, players adventure further to take on a final boss all while defeating hordes of enemies.

After dealing the killing blow, those that chose to play as the Druid class will receive the Aspect of the Unsatiated. With this aspect equipped, players who kill an enemy with Shred will have their next werewolf skill generate more spirit and deal more damage.

3 Black Asylum – Necromancer

A player attacking a Skeleton Captain in the Black Asylum dungeon in Diablo 4

Another straightforward and easy first dungeon players should complete – especially for Necromancers – is Black Asylum. This straightforward dungeon simply encourages the player to defeat all the undead that lurk throughout the Asylum. Unlike the other dungeons, this can be completed quickly with the right build.

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Once they have slain all the undead, players will finally have the Aspect of Torment. This is an incredibly useful aspect for players that use Bone skills, as critical strikes with them increases the regeneration of Essence by 20%.

2 Hallowed Ossuary – Barbarian

A player attacking maggots in the Hallowed Ossuary dungeon in Diablo 4

Hallowed Ossuary has one of the best early game side quests, as players explore an incredible vampire tale. Players are tasked with killing enemies, but with a twist. Some will drop Animus, which is needed to open a door and meet the final boss.

Barbarians are in for another treat, as this dungeon gives them the Aspect of Unrelenting Fury. When killing an enemy with a core skill, this aspect refunds 10% of its base fury cost.

1 Light's Watch – Sorcerer

A player attacking bandits in the Light's Watch dungeon in Diablo 4

Light's Watch is a location that players are sure to stumble upon early during their adventures of Sanctuary. This makes it a crucial place for players to find their first bits of great gear and an aspect for Sorcerers. The dungeon itself is also incredibly straightforward.

After defeating the two watchmen of the keep, the players will then unlock a door to meet their first dungeon boss. Aspect of Conflagration will benefit those that are playing fire sorcerers; chanting incinerate will increase the burning damage by 20%.

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